Oct 12, 2020 Joe Kleiman Business, Education, News, North America, Technology & Media, World markets Comments Off on Garner Holt Education through Imagination introduces AniMakerspace STEAM learning environments
If you’ve been to a popular theme park, you’ve seen one of Garner Holt’s creations. The technique of magically bringing fantasy characters to life is what makes us all feel like we’ve escaped reality and can fully embrace the fun of being part of the story.
Now, that same magic is being applied to learning about science, technology, engineering, art, and math by Garner Holt Education through Imagination. Where other STEM or STEAM programs may be successful with separate subject focal points, the unique aspect of animatronics not only seamlessly blends science, technology, engineering, art, and math but represents over 50 distinct and promising careers.
Combining animatronics with the concept of a makerspace, Garner Holt Education through Imagination has designed and implemented the ideal STEAM learning environment for schools, appropriately named, AniMakerspace. These custom designed AniMakerspaces bring a level of fun and entertainment to learning complex scientific concepts and are a step up from the traditional makerspace.
AniMakerspaces are like a miniaturized version of Garner Holt Productions, and by learning from their experts, Education through Imagination is able to use that knowledge to design very powerful and effective learning experiences.
The AniMakerspace gives students the opportunity to practice different models of design thinking through hands-on experiences that enliven the continuously evolving relationship between science, engineering, robotics, manufacturing, and automation.
The most rewarding thing for any educator is to see kids enjoy learning and AniMakerspaces are what gets kids excited to come to school. The best thing about AniMakerspaces is that no matter what career students go into, they are learning the valuable 21st century skills of creativity, collaboration, communication, and critical thinking.
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