EDITORIAL: Innovation and Creative Partnerships Drive Success • by Martin Palicki
EDITORIAL: The New Interactivity and the New/Old Technology • by Judith Rubin
A vehicle for fun
The culture of Oceaneering Entertainment • by Matt Kent
Going for a ride
Top manufacturers talk about what it takes to make a great thrill ride and a great ride engineer • by Kevin Dazey
Digital projection options, explained by Christie • by Curtis Lingard
Infrared inspires the new interactivity
Designers imagine ways to develop Gantom Torch Technology in new attractions • edited by Judith Rubin
Alterface Projects alters the face of interactive media attractions • by Joe Kleiman
The new realities
How theme parks and museums are adopting VR and AR
Contributors: Keith Loria, Hilary McVicker, Randy White
Printing for profit
DNP advises dye sublimation for photo souvenirs • by Cliff Reeves
In the teeth of SeaWorld’s new B&M coaster • by Martin Palicki
Takeaways from IAAPA’s biggest Asian Attractions Expo ever • by Martin Palicki
Apr 04, 2018 0
Apr 04, 2018 0
Apr 04, 2018 0Projected opening for the new aquarium is 2019. The annual...
Mar 02, 2018 0"I brought a creative spirit that connected people, and an...
Feb 14, 2018 0In April 2018, the Dubai Entertainment, Amusement and...
Jul 31, 2017 0We put on our themed entertainment goggles and plunged into...
Jun 12, 2017 0Ultimately, for a park to be successful, it must analyze...
Apr 17, 2017 0“Working in the industry can be dysfunctional at times,...