Feb 24, 2020 Joe Kleiman Attractions, Europe & Middle East, News, Technology & Media, World markets Comments Off on Painting with Light creates high-energy lighting scheme for Qatar eSports WEGA Global Games opening ceremony
Belgian lighting & video design specialist Painting with Light designed a hi-energy lighting scheme for the official opening ceremony of the first Qatar eSports WEGA Global Games. The event was staged in the Khalifa Stadium in Doha and attended by 14,000 virtual game fans.
Unprecedented in Doha, the immersive spectacle included VR & AR technologies, live arena performances, entertainment and talks from game-based influencers and e-athletes. The unique multi games competition features CSGO, DOTA2, Street Fighter V, and eFootball PES. The grand opening ceremony in Doha kicked the WEGA Global Games season off to a start. It is followed by the WEGA Champions and closes with the Global Games Great Final™ in December.
eSports is a competition using multiplayer video games, played by professional players, individually or as teams. eSports is at present gaining a lot of momentum and widespread popularity, staging huge tournament-style event competitions that attract millions of spectators worldwide.
Show Artistic Director Steven Martin of ArchitectofEMOTION asked Painting with Light to create the lighting scheme for this project, commissioned by Doha-based event company The Planners LLC. The team worked closely with Ludo Vanstreels of Trimex, as Technical Production Manager of the Opening Ceremony and complementing the all-Belgian technical design and imagineering team.
A quick turnaround was required to get from concept to delivery in just four weeks. Challenges for lighting design included the positioning of the stage in one section down the long end of the stadium, which meant that the whole lighting rig had to be ground supported. Elaborate projections were to be mapped onto the stage floor and holographic images beamed on a special 30-metre-wide by 12-metre-high scrim – currently a trending aesthetic in the world of eSport tournaments. These had to be carefully lit around, combined with several flying and ground-based cast members and performers. Large amounts of video and LED screens to generally contend with were additional challenges for lighting.
And of course, the 25-minute show had to look awesome, spectacular and cool with all visual entities combined to produce beautifully fluid and epic results. The light design was based around seven 16-metre-high towers, also served as useful lighting positions, three upstage and four downstage to provide a sense of depth and a basic structural framework around the 80-meter-wide oval-shaped performance space. Upstage was the 1000 plus square metre, 12-metre-high back video wall.
The stage surface was mapped for projections and the holographic images were beamed onto massive special holo-scrims. These were distributed on different levels of all seven towers, as well as along the top edge of the video wall at the back and scattered on the stage deck, giving three distinctive layers of optical attack. This was needed to work with the combination of VR and cast, including the flying characters, dancers and holographic images all integrated in the exciting collage of hi-energy visuals.
Narrating the story of how Qatar came to host the WEGA Global Games included some striking visuals fully recreating the universes from key tournament games like Street Fighter, PES eFootball, Dota2 and Counter Strike: Global Offensive, representing all the competing teams … as no footage could be cleared through the licencing process in the short timeframe. Luc Peumans, CEO of Painting with Light, and his team created a series of special looks with the MegaPointes to compliment the holographic characters. “These offer multiple options for wild, crazy and off-beat effects that were perfect for this show,” he comments.
Due to the short turnaround time, once the initial design proposals were accepted, the team WYSIWYG’d the stage and lighting in the Painting with Light studio in Genk, Belgium, a process that involved intense and constant communication with show & technical project leaders Steven Martin and Ludo Vanstreels.
Ludo Vanstreels comments: “Luc and I have worked together for over 25 years, and this synergy and understanding was a huge asset on this project due to the very short timeframe and distance between us. The Painting with Light team created their lighting design with the equipment available in the region at the time. Working in WYSIWYG gained considerable time in the production phase with two teams remotely working on one master file, whereby we added all technical equipment and they drew in the light design: a perfect match!”
“Having all these resources to hand plus everyone’s talent, experience, vision and passion onboard helped enormously in pulling a complex and high profile show together under a lot of pressure,” Luc further explains, as he is delighted with the final results and very proud to have been part of producing such a spectacular show.
“Many said it could not be done in such a short time, and yet again … our team nailed it!” is the proud feedback of Steven after the show. “You need three things to achieve this within such a short notice: a good idea and vision to start with, but most importantly the right talented and skilled people around you, ready to step on board immediately and take on this huge challenge, in this case just before the Christmas holiday period! We had those people to support us: the best of the best! The customer’s reaction was sheer amazement with how we pulled everything together with such detail and quality level in such a short period of time.”
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