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Spirit of California Resort, Four Times Larger than Disneyland, Slated for California Central Valley

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Tracy, CA, USA (August 22, 2012): The Stockton Record reports on the proposed Spirit of California themed resort:


“Tracy is giving a Los Gatos developer a shot to build a $1.2 billion tourist destination four times bigger than Disneyland.

“The city gave an exclusive right to negotiate for 628 acres to James Rogers and Spirit of California LLC. Spirit of California is the name of the proposed theme park.

“Rogers envisions hordes of visitors flocking to a huge mosaic of attractions north of Tracy: an amusement park, race track, casino, hotel, convention center, wine-tasting center, Delta marina and more.

“‘A lot of kids who go to college don’t come back,’ Rogers said. ”There’s nothing to do in Tracy, that’s the most common comment I’ve heard there.’

“‘Spirit of California will fix that’, he said. ‘Everything that happens in California can happen at this destination,’ he said. ‘And it’s going to be exciting and entertaining.’ The project originated in 2008 with the closure of the Altamont raceway. A couple of Tracy entrepreneurs approached the city about building a race track on Holly Sugar plant land the city bought after the plant closed in 2000.

“Rogers came aboard, saw Tracy’s connection to the Bay Area, even water access, and decided to proposed a vastly bigger project.

“‘Why don’t we expand the thing into a destination project and the synergy that’s created by having all these different venues makes all of them more successful than they’d be on their own?’ he said he reasoned.”

In Motion Entertainment Creates Black Forest Experience for Busch Gardens’ VERBOLTEN

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On May 18, 2012 guests of Busch Gardens Williamsburg were launched into the forbidden Black Forest, which is VERBOLTEN.

“VERBOLTEN is a next generation rollercoaster that incorporates the latest in coaster technology with a storyline inspired by Grimm¹s fairy tales. From VERBOLTEN’s unique free-fall drop to its multiple launch element, Busch Gardens¹ newest thrill attraction is destined to be a favorite among coaster enthusiasts of all ages,” said Park President Carl Lum.

VERBOLTEN takes guests on a country drive through the German town, when all of sudden their GPS goes awry and they find themselves launched into the depths of the Black Forest! The Black Forest, produced by IN MOTION ENTERTAINMENT is an immersive UV dark ride with high impact speeds, expansive scenic detail and supernatural visuals that send passengers twisting and dodging wolves, lightening and the mysterious Spirit of the Forest.

In Motion Entertainment embraced the challenge of creating this one-of-a-kind experience for Busch Gardens Williamsburg. Executive Producer and Company President Elizabeth Hansen assembled a team of creative designers, technicians and musicians to bring the story and vision to life. As guests are launched into the show building or Black Forest, they are immediately immersed in the bold colors, surprising special effects and unique soundscape that seems to transport riders into another dimension complete with multiple endings, so each ride is a new adventure. The team at In Motion Entertainment has created another theatrical experience for the entire family.

RGH Themed Entertainment Takes Guests on Flight to Wonders of the World at Red Sea Astrarium

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Los Angeles, CA, USA (August 21, 2012) — RGH Themed Entertainment (a division of Rubicon Group Holding), designer and project manager for The Red Sea Astrarium (TRSA), announces Wonders!, an imaginative new flight simulator attraction now in development for the US $1.5 billion leisure-resort in Aqaba, Jordan.

Related: IPM interviews Jason McManus of RGH about The Red Sea Astrarium

Wonders! makes history come alive as the drama unfolds in the unexpected future with time travel on the AirWonders! Airline. Riders will travel via custom-built flying machines through the fabric of space and time to see the Wonders of the World in their prime. The Lighthouse of Alexandria before it crumbled into the sea, Macchu Picchu’s bustling metropolis, the thriving landscape of the Acropolis, and the towering rose-red desert city of Petra are just a few of the many wonders awaiting travelers. In these journeys, guests become privy to the secrets that could not be learned in a classroom or read from a book.

Vekoma Rides Manufacturing, one of the largest roller coaster manufacturers in the world and a leader in the amusement industry, will build the Wonders! ride system utilizing the innovative i-Ride immersive inverted 4D simulator technology from Brogent Technologies. Brogent is known throughout the industry for its innovative digital content, software, hardware, manufacturing and system integrations.

RGH will produce the entire slate of media content for Wonders!, which will provide a randomized experience for every ride cycle to guarantee unlimited repeatability for the attraction. Every time guests come on board Wonders! they will experience a truly unique and unpredictable adventure.

“The Wonders! ride is a thrilling, unpredictable journey to the ancient past that gives riders an incredible experience of visiting the Wonders of the World as they were meant to be seen,” said Lenny Larsen, Director of Themed Entertainment at RGH. “By immersing the guests into the actual times and places of ancient civilizations they can fully appreciate these man-made wonders.”

All this is possible with the help of some eccentric adventurers and their up-start airline, AirWonders! They are the living embodiment of J.R.R. Tolkien’s words: “Not all who wander are lost.” After stumbling across a mysterious power source, these wandering entrepreneurs set up shop near the Astratium to build a new life, one of adventure, excitement, and accidental time travel.

“The Wonders! attraction is the perfect addition to the Old Waterfront section of the resort. It provides a themed centerpiece of old-world exploration and fascination. What’s more, it brings the resort full circle: The Red Sea Astrarium brings the world together, then Wonders! sends people out into the world again,” said RGH CEO Randa Ayoubi.

About The Red Sea Astrarium
Built upon the foundations of creativity, integrity and wisdom, The Red Sea Astrarium (TRSA) is a celebration of collaboration and innovation transcending cultures, geography, and even time. The 184-acre Astrarium features four luxury hotels, lush botanical gardens and an impressive collection of entertainment, dining and retail offerings that will soon elevate Jordan to a prominent place among the world’s leading leisure destinations. The project also serves as a catalyst for advancing regional technology and utility infrastructures with clean energy and state-of-the-art water and waste management.

Overlooking the Gulf of Aqaba, the Astrarium is home to a spectacular array of attractions and entertainment experiences, all of which seek to engage and inspire guests to explore their world, discover new ideas, and dream big dreams. While most attractions focus on cultural or historical themes, the Astrarium is also home to a signature Star Trek experience, created in collaboration with Paramount Parks & Recreation and CBS Consumer Products.

About RGH
RGH (Rubicon Group Holding) is a diversified entertainment company devoted to the creation of incomparable entertainment experiences and interactive educational content across all media channels.
RGH has a team of 400 employees in four locations: Amman (Jordan), Los Angeles (United States), Manila (Philippines) and Dubai (United Arab Emirates). Together, RGH’s world class team collaborates to provide a unique perspective into the realization of compelling digital content and immersive entertainment.

Combining award winning creative and cutting-edge technology, RGH has an established reputation for innovation in four distinct business segments: Productions, Themed Entertainment, Games and Education. Our products and services are critically acclaimed by the industries’ experts: RGH’s Pink Panther and Pals series, co-produced with MGM, won four Kidscreen Awards in 2011; RGH’s Trashers iOS App won the 148Apps “Best Kids Game 2011” award.

Science Museum of London Preps Touring Exhibition on Large Hadron Collider

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LHCb Vertex Locators from University of Liverpool used in Large Hadron Collider.  Courtesy Science Museum

London, UK — The Science Museum is working with CERN in Geneva to create a temporary exhibition that will allow visitors to experience what if feels like to operate the biggest scientific experiement on the planet, the Large Hadron Collider (LHC).  The exhibit is scheduled for Autumn 2013 and will run for six months.

“The Science Museum is among the world’s leading centres for public engagement with science,” said Prof Rolf-Dieter Heuer, Director General of CERN, “and I’m very pleased for CERN to be working with the museum on this important new touring exhibition about the LHC.  CERN is enjoying unprecedented public attention, and initiatives like this help turn that into the sustained public engagement with science that is so vital in our science dominated age.”

In the Large Hadron Collider, a giant particle collider, scientists and engineers work at the extremes of temperature, vacuum and energy to recreate conditions not seen since just after the Big Bang some 13.7 billion years ago.

The museum will be collaborating with theatre and digital producers to create an immersive experience so visitors can participate in the greatest intellectual adventure on the planet.

The exhibition, which is being devised to tour museums worldwide, will provide visitors with access to members of the vast team of 10,000 scientists and engineers who work with CERN to reveal what motivates them, said Heuer.

The exhibition will give visitors a close-up look at remarkable examples of CERN engineering, from the bottle of hydrogen gas that feeds the great machine to the vast dipole magnets. There will be many historic objects from the museum’s world leading collections, including JJ Thomson’s apparatus which led to the discovery of the electron, and the accelerator Cockcroft and Walton used to first split the atom.

Historic Haunted Winchester Mystery House Brings "Fright Nights" Back for Second Season

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San Jose, CA, USA /BUSINESS WIRE/ — Just in advance of Halloween, the Winchester Mystery House® attraction “Fright Nights” returns for a second year beginning Friday, September 28, 2012 through November 3, 2012. The world-famous mysterious and reportedly haunted home of Sarah Winchester has more thrills and exciting additions to last year’s Maze and Mansion tour.

Guests of “Fright Nights” will have the exclusive opportunity to experience the revamped “Curse of Sarah Winchester Maze” – an interactive, multi-sensory gateway between Heaven and Hell. Guests can also take the “Walk with the Spirits” flashlight tour of the mysterious mansion with only a souvenir flashlight to provide illumination through the labyrinth of rooms and stairways.“We are excited to bring the Winchester Mystery House® ‘Fright Nights’ back to life for a second year,” said Brett Tomberlin, President of Imagination Design Works. “To give visitors more, we are stepping up the 40 minute maze by adding over 100 spine-chilling characters and surprises around every corner. The Mansion ‘Flashlight Tour’ is also ramped up in a way that will shock and awe visitors.”

“Fright Nights” is open to the public on select dates and times beginning September 28th until November 3rd. Please check for specific dates and times here: http://winchestermysteryhouse.com/frightnights.cfm

International 3D Society Merges with 3D@Home Consortium

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Hollywood & San Jose, CA, USA /BusinessWire/ –To better serve the growing global theatrical, television, video game, and mobile 3D marketplace and professional community, the International 3D Society (I3DS) and the 3D@Home Consortium have announced plans to merge operations and activities. With members in 20 countries and chapters in China, Japan, Korea, Europe, the UK and North America, the new organization will be known as the International 3D Society & 3D@Home. The Merger was ratified by both organizations’ leadership and is effective immediately.
“3D entertainment in the home has become an affordable proposition, with entry level sets falling below $1000. Consumers today also enjoy increasing content options such as 3D video on Blu-ray or via a streaming channel, broadcast programs such as sports, or even make their own 3D content,” said Dan Schinasi, Co-Chair of I3DS &3D@Home and Senior TV Planner at Samsung Electronics. “For the past few years our groups have each been laying a strong foundation for 3D display, delivery and creation. We believe now is the time to focus on ensuring consumers feel comfortable with 3D.”“This newly formed organization will serve to spearhead the growth and expansion of the 3D entertainment industry across the entire ecosystem – from content conception and development, to consumer education and adoption,” said Tom Cosgrove, Co-Chair of I3DS & 3D@Home and President and CEO of 3net. “Across all platforms where 3D is expanding, everywhere consumers are consuming 3D content, and in any way the 3D format is being utilized, our organization is there to support our members and advance the growth of this prolific medium.”
“From supporting content creators to educating consumers, our two groups have distinguished themselves in providing neutral, non-branded information to important communities,” said Jim Mainard, Past-Chair of I3DS and Head of Digital Strategy at Dreamworks Animation (DWA). “Their combined power and scope will maximize our ability to steadily grow 3D across countless media platforms in education, industrial applications, home photography, as well as the entertainment industry.”
The combined organization staff will be led by I3DS President, Jim Chabin. “In no other field are creative artists and technology professionals so dependent on partnership and mutual support,” he said. “This new group connects professionals and markets from Hollywood to Silicon Valley, to Beijing, Tokyo, Seoul, London, Brussels, and 20 other countries. This is 3D’s leadership and voice coming together to fuel the growing 3D revolution.”
Heidi Hoffman, Managing Director of 3D@Home added, “The tools, services and displays in our electronics eco-system are rapidly adapting to delivering great 3D experiences that are more life-like, more informational, and provide better learning experiences than the traditional 2D we have all become accustomed to. The combined organization has the tools and support to pave a smoother path for the journey to the goals of our 3D future.”
The new organization will include a powerful group of members with more than 60 companies and 500 professionals. Companies include: The Walt Disney Studios Motion Pictures, DreamWorks Animation (DWA), Sony Pictures Entertainment, Pixar, ESPN, BSkyB, Panasonic, XpanD 3D, Dolby Laboratories, 3ality Technica, Masterimage 3D, RealD, IMAX, StereoD, National Geographic Cinema Ventures, CCTV China, Korea Telecomm, Intel, THX, Microsoft, Technicolor, Samsung, Sony Electronics, MobiTV, BluFocus, Walt Disney Studios, Eutelsat, Turner Broadcasting, Vizio and others.
About the International 3D Society & 3D@Home Consortium
The International 3D Society & 3D@Home Consortium advances 3D content, products and adoption through recognition, networking, communication for professionals and consumers. With over 60 companies and 500 professional members, the organization honors the year’s best during its 3D Technology and 3D Creative Awards programs; hosts worldwide meetings, workshops and demonstrations; and manages many online resources to assist consumers and professionals to further understand and integrate 3D into their lives. Visit: 
www.International3DSociety.com, www.3DatHome.org, and 3DUniversity.net to explore the full range of 3D information available.

SATE Experience Design conference 19-21 in Paris examines multicultural projects

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InPark Magazine is proud to be a media partner for SATE 2012.

SATE (Storytelling, Architecture, Technology, Experience) is the Themed Entertainment Association’s signature creative conference dedicated to the art of Experience Design. It takes place at Disneyland Paris, 19-21 September. Co-chairs are Yves Pépin and Joe Rohde.

Thinkwell Group Chief Creative Officer Craig Hanna says, “SATE is an amazing opportunity to connect theories, ideas and trends with people and projects around the world. Not to be missed.”

Below are two excerpts from the SATE program. More information and registration links can be found on the official SATE 2012 blog.

SATE 2012 program excerpts
Bart Dohmen

Session 1.1, Sept 20:
Multicultural teams for cross-culture projects: good reasons or bad excuse?
Owners and/or creators nowadays tend to assemble international teams in which the members are selected for their expertise and talent rather than geographic proximity. The Internet and other contemporary tools have made this easy – is it the ‘best’ way?

Moderator: Bart Dohmen, BRC Imagination Arts
Respondent & Speaker: Patrick Stalder, Events Producer
How the Olympic, Paralympic, Youth Olympic Committees assemble and federate teams that will create the biggest event worldwide for a global audience.

Speakers:

Koert Vermuelen

Koert Vermeulen, ACT Lighting
Vernon Teo, Asia Pines Entertainment and Events
Being part of a multicultural team: two personalities, two cultures. Testimonials on two projects.
Matthew Jessner, Franco Dragone Entertainment
Live multicultural production in a fixed location: House of Dancing Water, Macau. How F. Dragone tailors his model/concept to the local environment.
Berni Jo, Yeosu Expo Committee
Jean Christophe Canizares, ECA2
Wyatt de Freitas, WETdesign
Case Study: The Big-O Project at Yeosu Expo 2012.

Session 3.2, Sept 21:

Chris Conte

Taking Our Skills Into New Sectors
Where next? Are there new sectors, outside of the world of leisure and entertainment where our skills and experience could enhance their activities? Learn from the experience of our speakers who have moved into new areas, and discuss how to identify other sectors to which we could apply our skills to in the future.

Moderator: Chris Conte, Electrosonic

Speakers:
Ray Hole, ray hole architects
Applying attraction design and theming to the Oil and gas Industry.

Ray Hole

Jean Francois Zurawik, Lyon City Hall
A Five Day Community Festival: La Fete des Lumières.
Alex MacCuaig, MET Studio Design
Drug Information Center Hong Kong
Sanjay Kara
Using entertainment technology for cultural and spiritual purposes (on behalf of BAPS – {Bochasanwasi Shri Akshar Purushottam Swaminarayan Sanstha})

Second Phase of Sands Cotai Central in Macau Set to Open in Next Month

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Macao, China (Aug. 21, 2012) /PRNewswire-Asia/ — Sands China Ltd, a majority-held subsidiary of global integrated resort developer Las Vegas Sands Corp., has announced September 20, 2012 as the opening day for the second phase of its Sands® Cotai Central integrated resort.

Foremost among the new facilities is the opening of the first of two hotel towers from Sheraton Macao Hotel, Cotai Central, with a second tower opening in early 2013. The hotel is the world’s largest Sheraton at 3,896 guestrooms, as well as the largest hotel in Macao. The hotel’s Kashgar grand ballroom will offer nearly 53,000 square feet (4,900 square metres) of pillarless meeting and event space. And Shoppes Cotai Central adds a second level of duty-free shops, plus additional restaurants and an international food court.

The opening is the most recent benchmark in Sands China’s push to firmly establish Macao as one ofAsia’s leading business and leisure destinations. The opening will further expand the diversity of choices on the Cotai Strip® with additional accommodation, dining, entertainment, retail, gaming and meeting and convention offerings. The company’s Macao investment toward that goal is in excess of US$8 billion to date, and will soon bring Sands China’s combined Cotai Strip offerings to over 9,000 rooms across five international hotels, 1.3 million square feet (120,000 square metres) of meeting and exhibition space, over 600 luxury duty-free shops and more than 57 international restaurants, bars and lounges.

“The opening of the Sheraton Macao Hotel at Sands Cotai Central represents another milestone in my vision for the Cotai Strip,” says Las Vegas Sands and Sands China Ltd. Chairman Sheldon Adelson. “I’m very happy to see Sheraton join our growing family of integrated resorts on the Cotai Strip. Sands China remains committed to establishing Macao as a world centre of tourism and leisure, and Asia’s number one business and leisure destination. The addition of Sheraton Macao Hotel, Cotai Central and its impressive array of luxury accommodation is an important development towards reaching that goal.”

Sands China Ltd. President and Chief Executive Officer Edward Tracy says, “Our team members worked incredibly hard to launch Sands Cotai Central back in April; they’ve worked equally hard to introduce the expanded facilities of Sands Cotai Central to Macao this September. All of us are excited to unveil this latest development and we are already looking forward to serving our visitors with the opening of our next phase in early 2013.”

The opening ceremony will take place on September 20, with exciting entertainment highlights to be announced. More information on Sands Cotai Central is available at www.sandscotaicentral.com.

About Las Vegas Sands Corp.
Las Vegas Sands Corp. (NYSE: LVS) is a Fortune 500 company and the leading global developer of destination properties (Integrated Resorts) that feature premium accommodations, world-class gaming and entertainment, convention and exhibition facilities, celebrity chef restaurants, and many other amenities.

The Venetian® and The Palazzo®, Five-Diamond luxury resorts on the Las Vegas Strip, and Sands®Bethlehem in Eastern Pennsylvania are the company’s properties in the United States.

In Singapore, the iconic Marina Bay Sands ® is the most recent addition to the company’s portfolio.

Through its majority-owned subsidiary Sands China Ltd., the company also owns a collection of properties in Macao, including The Venetian® Macao, Four Seasons Hotel Macao, and Sands Cotai Central, a 13.7 million square foot 6,400-room complex opening in early 2012 at the company’s COTAI STRIP®development. The company also owns the Sands® Macao on the Macao peninsula.

Las Vegas Sands is also committed to global sustainability through its Sands Eco 360º program and is an active community partner through its various charitable organizations.

About Sands China Ltd.
Sands China Ltd. (HKSE: 1928, Sands China or Company) is a subsidiary of global resort developer Las Vegas Sands Corp. (NYSE:LVS), and a listed company on the Hong Kong Stock Exchange. Sands China is the largest operator of integrated resorts in Macao. The Company owns and operates The Venetian®Macao-Resort-Hotel, The Plaza™ Macao and Sands® Cotai Central at the Cotai Strip® and Sands®Macao on the Macao peninsula. The Company’s integrated resorts contain a diversified mix of leisure and business attractions and transportation operations, including large meeting and convention facilities, a wide range of restaurants, shopping malls, world-class entertainment at the CotaiArena™ and the Venetian Theatre, and high-speed CotaiJet™ ferry service between Hong Kong and Macao. The Company’s property development projects on Cotai have the goal of transforming Cotai into Asia’s premier entertainment and business destination.

For more information, please visit www.sandschinaltd.com.

Pioneers of special venue 3D cinema: Robin Sip (Mirage3D) and the late Dominique Benicheti

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Robin Sip’s Mirage3D 
begins to cross-platform dome shows 
for flatscreen exhibition
by Judith Rubin


Founded by Robin Sip in 1999, Mirage3D, based in the Hague, Netherlands, stands today as an example of how a small, independent business can achieve success in the field of digital dome media production (aka “fulldome”). The company now has 8 employees, a custom-built fulldome production studio that includes the 100-square-meter Chromakey greenscreen studio and 15-ft-diameter testing dome. At the International Planetarium Society’s 2012 meeting in Baton Rouge, Mark Petersen of Loch Ness Productions ranked Mirage3D as the second most popular fulldome distributor, based on Petersen’s 2011 “State of the Dome” report. 

Fulldome frame from “Natural Selection.” Courtesy Mirage3D.

Fulldome projection systems have since the 1990s been replacing legacy opto-mechanical (starball) projectors in planetariums. The total number of fulldome systems in planetariums and science centers is now estimated at well over 1,000 worldwide. (See IPM’s article by Bayley Silleck, “Digital Dome-Ocracy, for more information.) Fulldome systems have also found their way into other kinds of venues for entertainment and education: some recent examples are the Bubble Theater at City of Dreams, Macau, which shows the custom production Dragons Treasure; and the new Turtle Trek attraction at SeaWorld Orlando.

Sip entered the field in 1988, gaining experience in the Omniversum Space Theatre in the Hague, at Evans & Sutherland and the London planetarium. He’s made 13 fulldome shows over the past decade, three of them self-financed Mirage3D titles and the others for third parties, including a number of popular favorites and financial successes, including Two Small Pieces of Glass, Dawn of the Space Age, Origins of Life, Natural Selection, Power of the Telescope and Supervolcanoes. The recent title Cleopatra’s Universe, produced for the Daniel M. Soref Planetarium at the Milwaukee Public Museum, to accompany the eponymous traveling exhibit, earned back its investment in 3 months, according to Sip.
 
Sip is a creative as well as a business leader – a pioneer in the application of 3D production processes for the dome as well as a risk-taker when it comes to subject matter. He reports that Natural Selection is now in 50 theaters worldwide, since its release 2 years ago. And that contrary to expectation, it is doing very well in the southern US, with distribution in Texas, Tennessee, Kentucky, Arkansas and Florida. “It’s almost doing better in the South than in the North!” says Sip. “So it’s not true what people said to me – that a show about evolution won’t sell in the US.”
Video clip: Natural Selection

He’s recently embarked on a new venture to expand the distribution of Mirage3D content by reformatting it for the giant screen cinema exhibition platform: Natural Selection will show in flatscreen 2D and 3D, at DCI-compliant 24 frames per second, at the next Giant Screen Cinema Association conference. 
 
Mirage3D is following up Natural Selection with Dinosaurs at Dusk, which is receiving some funding from Goto and will be released in about 6 months. His signature approach, both economical and effective, composites live-action filmed characters into computer-generated environments. Everything except the sound is done in-house. While Sip can and often does turn out a show in 3-6 mos, for in-house productions he often takes 18 months to 3 years because “I like to give them time to evolve.”

He starts with storyboards rather than a script. “I choose subjects that fascinate me and that I feel confident about from my background with planetariums. I don’t shoehorn in astronomy if it isn’t a real fit with the story.” He gathers imagery and then creates a simple 3D storyboard, which becomes the basis of an animatic that helps determine speed and camera movement. “At this stage it’s visual eye candy, emotion, and feeling. Music starts to come in there, too.” The story grows while the backgrounds are being created. “Right now I have animators making trees full-time for Dinosaurs at Dusk. I didn’t know anything about trees before.” The incubation period is part of the creative process. “I start to see a thread. There’s a lot of intuition in it. I love to take 3 years; to keep researching, being exposed to music & reference material. I’m really happy when it clicks.”

Image from Dinosaurs at Dusk, now in production

Sip originally trained as an electrical engineer, then became an animator. He has no formal art background. “When I started working in a planetarium, I knew my future was there. I like to push the limits of technology. I don’t feel like an engineer; I am a director, but only of fulldome shows. I just try to recreate reality in as much detail as possible, and to convey emotion in graphics.”

Sip plans to create future Mirage3D shows to maximize the cross-platform distribution potential. “We’re going to 24/48 frames per second instead of 30/60 fps in order to be DCI compliant. It was time consuming to make a good [flatscreen] conversion of Natural Selection. We ran into artifacts and had to make a new, shot-by-shot edit. At the lower frame rate, we can skip that step next time.” Because of its size and amount of information, the fulldome frame is an ideal master for extraction to other formats, he points out. “Everyone should start there.” http://www.mirage3d.nl/

Dominique Benicheti

Lawrence Kaufman, president of the National Stereoscopic Association, wrote the following article about the late Dominique Benicheti. I was fortunate to meet Dominique at Futuroscope in 1994 and see some of his films there. He was a brilliant, lively person who instantly engaged people in deep, fascinating conversation. –J.R.

Benicheti

I was saddened to hear of the passing of Dominique Benicheti last year. I received the news very late, when a friend of a friend passed it along. Dominique had worked on “iDance Machine – Nothing Personal” with Bruce Austin. I recently saw this music video at 3D-Con, which is planned to be turned into a feature film. Director Dan Harris said Dom was a pleasure to work with. He storyboarded the entire video for 3-D. Director Harris also said that on the shoot, he had at least three stereographers, which he was likely not to do again. Dominique was always trying to get more depth and one of the other stereographers was always trying to decrease the depth. I have not been able to find too much about Dominique’s life or passing. There seems to be very little information in the Internet about Dominique.

I did find out from French Film director and producer Pascal Vuong, through Olivier Cahen that Dominique died of a violent and sudden cancer. He was buried at “Pere Lachaise Cemetery” in Paris at the end of July 2011. “During the ceremony, many testimonies and tributes from all over the world have been gathered and told, all telling how great was Dominique, not only professionally but humanly.”

La Revole, French Musical, A Fairy Tale

I met Dominique Benicheti in 1999 when he visited the United States of America trying to find releasing for his 3-D short “La Revole.” Dominique was very lively, interesting, fun and excited about 3-D, so we became fast friends. I was able to see this film at a private screening at the Sunset Screening room following the Large Format Cinema Assn. (LFCA) annual conference, which Dominique was attending.

He visited again in 2000 with a 5/70 mm print of “La Revole,” which was shown at the Academy of Television Arts and Sciences Leonard H. Goldenson Theatre during the LFCA annual conference. La Revole is the popular term for the feast of the last day of wine harvest in the Beaujolais region. “La Revole,” was called the first French 3-D musical. Running 18 minutes, it was shot with the Stereovision lens. I had recently visited Futuroscope, Dominique had worked there and on many films. He told me to look him up when I returned, but I never did make it back.

Bruce Austin, Eric Kurland and Ray Zone are planning a tribute to French 3-D cinema perhaps featuring “Pina” and a tribute to Dominique.

What I know about Dominique:
Dominique was a producer, writer, director and technician, he directed and/or produced more than 40 films; documentaries, scientific and animation. He may best be remembered for his very first film, a 1972 feature film “Le Cousin Jules (Cousin Jules,)” which won the Special Jury Prize and The Ecumenical Jury – Special Mention Prize at the Locarno International Film Festival and the Interfilm Award at the Mannheim-Heidelberg International Filmfestival. The Internet Movie Database (IMDB.com) only lists that film: http://www.imdb.com/name/nm0071165/

He studied at the National School of Applied Arts, National Superior School of Fine Arts and High Cinematographic Studies in animation film. He had taught documentary film making at Harvard University for two years and was there for three more years as research associate in engineering at the Jefferson Laboratories for experimental physics, developing a human-appearance robot for television.

Dominique had written and directed at the Harvard Smithsonian Center for Astrophysics, producing a 30 minute video “Light Games: 5 Experiments About the Inverse Square Law” to initiate the teaching of astronomy in US high schools and colleges. He also wrote screenplays for “Little Lady Chip,” which had been planned for a 3-D feature and a treatment for a planned large format 3-D fairy tale musical “A Double.”



La Revole Photo Strip:
1) It’s us, the Grape Pickers!
2) I’m Ceres, Goddess of Wine Harvests…
3) Blackberry, violet, cherry, cassis Moulin-a-Vent year eighty-six…
4) Take the cluster in your hand, but you don’t crush the fruit!
5) And when the baskets are full, we have to call up “Jarlot!”
6) Oh! This Bocuse pumpkin soup!
7) I would happily give two months of my lifetime, to have this Beaujolais in my glass right now. 
8) I was holding my word, you were so impatient… 
9) Do not drink milk tonight!
10) In a pretty country, All embroidered with vines…

He went into special format films with Futuroscope (or Parc du Futuroscope,) the French theme park based on multimedia, as director, writer or consultant on 3-D movies and large format films. He wrote and directed “The Price of Freedom,” a 20 minute, 360o film about the Normandy Allied Landing of June 1944 for the 50th anniversary, shown at International Space Theatre Consortium (ISTC) in September ’94, held in Poitiers, France; it is currently at the Museum of Arromaches in Normandy.

He worked on a 20 minute double 70mm 3-D ride in pixilation about the 34,000 year old Chauvet Cave. He directed the documentary part of a 70mm 48 frames-per-second film about Poitou and he worked on the production of “Pathe-Baby,” a 3-D feature mixing fiction and reality, filming at least half of it with the Stereovision lens.

Dominique was preceded in death by his sister; Dom never married and had no children, so he left no heirs. Cedric Thomas is Dominique’s ‘spiritual’ son and is the executor of his estate.


Partial filmography: Dominique Benicheti
  • “Safari 3D” Opticals; double 35mm 3-D, post-production
  • “Peugeot 3-D” Storyboard, stereography, post-production, opticals; 15 min., 3-D commercial
  • “Miko 3-D” post-production, opticals
  • “The Price of Freedom” Writer/Director; 20 min., 360o – Arromaches Musee du Debarguement
  • “Poitou” co-director; 20 min., 70mm 48 fps
  • “La Revole” Writer/Direcotr 3-D musical short
  • “Pathe-Baby” Writer/Direcotr; 3-D feature (completed?)
  • “La Grotte Chauvet” Writer/Director; 3-D ride, double 70mm, (completed?) 
  • “iDance Machine – Nothing Personal” stereographer, music video, planned feature.

More about the French Film “La Revole”
In the opening shot of the film, a sixty-ish traveler has fallen asleep reading a newspaper in the compartment of a train. A headline of the front page of the newspaper reads that a wind vane in the design of Ceres, ancient Greek Goddess of the grape harvest has mysteriously disappeared the night before in a famous village in Beaujolais.

While the train comes to a stop in the sunny countryside for apparently no reason, a beautiful young woman appears magically in the compartment and sits in front of the traveler. The train takes off and the traveler awakes startled. He sees the young lady, apologizes for having fallen asleep and introduces himself. He is Christian Marin, a well-known actor, invited to Beaujolais to share supper of the La Revole, prepared by Paul Paul Bocuse and presided by Bernard Pivot, his pals and very famous French figures.

He is very surprised to learn from the young woman that she is no less that Ceres, the real Goddess of harvest and that every year she comes down from her wind vane to check on the grapes and help humans to make the wine good. Charmed, the traveler invites Ceres to join him and his friends for supper of La Revole, fearing nonetheless that “They will never believe you’re a Goddess!” “Well then, we will tell them that I’m only your niece!” She answers back to him.

Meanwhile, a group of you grape-pickers are going to the vineyards, signing, laughing and having fun, as well as a young kitchen helper coming back from market, singing with his horses. Then in the kitchen of Paul Bocuse, Ceres mischievously gives a blind-tasting wine lesson to these knowledgeable older men, who are very surprised. But later she will be the one to take a lesson from Paul Bocuse himself, to prepare his famous Poularde a la Bocuse with a recipe read in verse by Bernard Pivot.

The last day of work completed, the grape[pickers come back for the famous supper. While waiting for Paul Bocuse, Christian the actor, Bernard Pivot, Ceres and others play riddles. Impatient, Bernard Pivot expresses his feelings.


“I would have very willingly,
Given up two months of my lifetime,
To have in my glass right now
A sip, a taste of Beaujolais Nouveau!”

Referring to Pivot’s famous TV show about books and language, Ceres takes his word for it and magically, to everyone’s surprise overnight and all by herself, she makes the Beaujolais Nouveau.
Lawrence Kaufman

Alton Towers Scare Maze Will Act as Preview of 2013 Attraction

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Stafordshire, UK (August 21, 2012) — The Alton Towers Resort’s annual Scarefest is back for 2012 with a new attraction that is set to give guests a taste of its latest ride coming to the X Sector area of the theme park in 2013. The Sanctuary will be a new scare maze that invites guests to book an appointment at an abandoned facility, but a terrifying twist awaits.

New developments on the X Sector site have uncovered an area of the Towers where human experiments were rumoured to have taken place in the early 1900’s by a controlling force known only as The Ministry of Joy. What starts out as an innocent visit through The Sanctuary soon takes a turn for the worse.

Katherine Duckworth, head of consumer marketing at the Alton Towers Resort, comments, “Details of the new ride coming to the theme park in 2013 are still a closely guarded secret but we know that people are hugely excited about its arrival and want a hint of what is to come. The Sanctuary is set to make Scarefest more terrifying than ever, and give our guests the chance to experience a preview of our new ride before it opens to the public in March.”

Scarefest 2012 will also see the return of old favourites including Terror of the Towers and travelling circus, Carnival of Screams. With the theme park open until 9pm every night, guests can experience a host of adrenalin pumping rides and attractions in the dark.  Younger guests can visit Franklyn’s Freaky Farm, meet the special Halloween characters and join Patch in his Trick or Treat Party Live on Stage.

Scarefest runs from 13-14th and 19-31st October at the Alton Towers Resort. Visit www.altontowers.com for more information and to book. For more details on the Alton Towers Resort’s new ride launching in 2013 visit www.altontowers.com/2013