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Holovis Introduces MotionDome to US Market at IAAPA Attractions Expo

MotionDome IAAPA Holovis 2013 1

Orlando, FL, USA — IAAPA Attractions Expo — Holovis is unveiling MotionDome, the next generation of immersive dark ride and gaming technology, to the US market for the first time at IAAPA Attractions Expo on booth 3805 from 18 – 22 November at the Orange County Convention Center, Florida.

Working with Barco and projectiondesign®, MotionDome is a highly immersive and interactive platform for creating transformative experiences in 2D or 3D. Audiences are fully surrounded by a 360° projection and the ability to incorporate real time, interactive game technology and subtle motion that takes story-telling to the next level.

Stuart Hetherington, CEO of Holovis explained: “We first launched the unique MotionDome platform at EAS in September with our single-seat version for FEC’s and had an incredible reaction from our visitors. We are very excited to be showcasing a dual-seat larger version at IAAPA and showing how scalable our MotionDome technology is up to the 60-100 seat capacity versions we’re currently working on for major theme park attractions. Inside the 5 metre dome, two players will be fully immersed, one driving and the other shooting, in the second MotionDome game to be designed by our in-house game development team, entitled ‘Dome Rider’.”

“Our projectors deliver extremely high-resolution and pin sharp imagery that produces striking realism for these types of virtual reality & real-time gaming applications,” comments Richard Marples, Strategic Marketing Director, Venues & Attractions for Barco. “We are pleased to offer these technologies to Holovis for their latest immersive dome interactive gaming attractions.”

The solution is scalable from small to large full-dome theatres using motion systems from single and dual-person setups to full-scale multi-person 3DOF and 6DOF motion platforms. The IAAPA solution has been created using four F35 AS3D active stereoscopic 3D DLP™ projectors seamlessly edge blended on the Holovis MotionDome curved screen display, positioned above the participant’s eye line. The experience is completed with Holovis motion-seat technology and driven by In-Mo, a proprietary Holovis gaming and control technology that integrates real-time interactive media into the Holovis multi-channel immersive domes and virtual reality solutions.

www.holovis.com

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