Sunday, October 17, 2021

Triotech and Ubisoft launch the Team Battle arena with a wacky Rabbids shooting adventure

 

Triotech has launched a new high-capacity interactive attraction, Team Battle™. This innovative experience features interactivity, both team and individual play, and ride elements with full 4D effects.

Triotech has partnered again with Ubisoft to develop the first software to be played with the ride: an epic robot showdown orchestrated by Ubisoft’s fun, irreverent yet irresistible Rabbids. The two industry leaders collaborated closely on developing this interactive experience with Ubisoft leveraging its long-standing expertise in game design and 3D animation.

“We’re excited to partner with Ubisoft and bring an all-new experience for the entire family. Up to now, interactive motion simulators have been limited in the number of players due to screen clutter,” said Ernest Yale, Founder, President & Chief Executive Officer of TRIOTECH. “We feel that with Team Battle™, Triotech has broken that barrier and we can offer much higher THRC than previously possible while still delivering an amazing guest experience for park visitors.”

“Triotech’s ambition to come up with a breakthrough attraction is what drew us to the project,” said Jean de Rivières, Vice President of Location Based Entertainment, Ubisoft. “As an entertainment company coming from the video game industry, Ubisoft has a unique approach to Location-Based Entertainment. We want to create innovative ways for audiences to experience our worlds and have fun. If we can accomplish these goals, we believe we will appeal to both fans and newcomers.”

Triotech’s Team Battle is a first-of-its-kind high-capacity dueling interactive attraction. Two teams battle it out in an oversized multi-sensorial arena. Team Battle™ is based on Triotech’s award-winning XD Dark Ride Interactive theater technology. Each guest is seated in a motion seat equipped with a new model of light blaster, providing individual feedback. Using new technology and game-play design, the experience boasts both individual and team scoring elements driving interactivity and providing high replay value. A larger-than-life enveloping 270 degrees of screen combined with wind, light, and haptics effects enhance the immersion. The ride elements are enhanced through motion seats featuring D-BOX technology.

Ubisoft’s Rabbids, which originally appeared in video games are now a major brand in the entertainment industry, with 16 million games sold worldwide, a theme park ride, multiple VR experiences and 4 seasons of an animated TV show that garnered 2.4 billion views on free digital platforms as of September 2018.

Joe Kleimanhttp://www.themedreality.com
Raised in San Diego on theme parks, zoos, and IMAX films, Joe Kleiman would expand his childhood loves into two decades as a projectionist and theater director within the giant screen industry. In addition to his work in commercial and museum operations, Joe has volunteered his time to animal husbandry at leading facilities in California and Texas and has played a leading management role for a number of performing arts companies. Joe has been News Editor and contributing author to InPark Magazine since 2011. HIs writing has also appeared in Sound & Communications, LF Examiner, Jim Hill Media, and MiceChat. His blog, ThemedReality.com takes an unconventional look at the attractions industry. Follow on twitter @themedreality Joe lives in Sacramento, California with his fiancé, two dogs, and a ghost.

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