The first live-action, interactive game of its kind comes to Six Flags Great America
Gurnee, Ill. – Pixies, Powers and a Princess! New in 2010, Six Flags Great America announces MagiQuest, a live-action interactive game developed to bring families together and move children from the couch to physical play. Players immerse into an 8,000 square foot fantasyland powered by a “magical” wand. The wireless remote technology unlocks more than 80 special effects allowing the player to navigate the levels of the game. Each player, called a Magi, gathers coins, powers and befriends pixies in their quest to defeat the Dragon and save the Princess.
Co-inventor Denise Weston, a mother and trained psychologist, sought to create a game that would stimulate the mind of children and promote teamwork, strategic thinking and family bonding in a fun yet educational platform.
“MagiQuest is a perfect way to combine physical play and computer play while kids or the entire family work together to solve problems and make great memories,” said Denise Weston, co-founder and Director of Imagination at MagiQuest. “The beauty of MagiQuest is that kids are engaged, challenged, learning and most importantly having fun.”
MagiQuest opens this spring in the County Fair area at Six Flags Great America. Also new in 2010, the Little Dipper, a historic wooden roller coaster formerly of Kiddieland Amusement and Glow in the Park Parade, a new nighttime illuminated parade with Cirque Du Soleil-style music and more than 60 performers.
“We are thrilled to be adding MagiQuest to our lineup of new additions to the park for the 2010 season,” said Six Flags Great America Park President Hank Salemi. “We are the first theme park to launch an interactive educational family attraction of this type and are confident our guests will enjoy this new attraction the whole family can experience together.”