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Issue 58 Editorials
The projection mapping revolution
An insider’s guide • by Jeevan Vivegananthan
Worlds of opportunity in themed entertainment
Interview with Monty Lunde • by Kimberly Rily
Print photography: it’s still here
Ways to integrate photo sales opportunities into your attraction • by Belinda LoPresti
A meaningful American presence at Milan 2015
Ambassador Doug Hickey, Commissioner General, USA Pavilion • interview by James Ogul
The immersion game
Holovis: virtual environments, real-world business • by Judith Rubin
Three Holovis projects
Interactive steampunk
Cedar Fair and Triotech collaborate on “Iron Reef” media-based attraction at Knott’s Berry Farm• by Joe Kleiman
Solar Superstorms
Big data, big movie, big stars • by Judith Rubin
Please remain seated…
The unique demands of AV design in themed entertainment • by Scott Harkless
Unique Interactives
Educational exhibits at the National WWII Museum, Expo 2015 Milano and Graceland • by Eli Kuslansky and Gregory Peduto
JUSTICE LEAGUE: Battle for Metropolis 4D
Merging technologies and moving dark rides forward • by Martin Palicki
IAAPA returns from Hong Kong
InPark reports from the 2015 Asian Attractions Expo • by Martin Palicki
Interview with IAAPA CEO Paul Noland
At SATE, T stands for Technology
TEA’s annual conference on themed entertainment design and development