Friday, September 30, 2022

SIGGRAPH shares preview of tech papers to be showcased at July conference

SIGGRAPH’s annual Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. As a preview of this year’s upcoming conference, the program trailer is available on the official ACM SIGGRAPH YouTube Channel.

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Menglei Chai, Tianjia Shao, Hongzhi Wu, Yanlin Weng, and Kun Zhou, Zhejiang University

With the tagline “Render the Possibilities,” SIGGRAPH 2016 will be held at the Anaheim Convention Center, 24–28 July 2016. SIGGRAPH is said to be the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques.

Submissions to the Technical Papers program are received from around the world and feature high quality, never-before-seen scholarly work. Those who submit technical papers are held to extremely high standards in order to qualify. SIGGRAPH 2016 accepted 119 juried technical papers (162 total; out of 467 submissions) for this year’s showcase — an acceptance rate of 25 percent. As per SIGGRAPH tradition, the papers were chosen by a qualified jury comprised of members from academia and industry experts.

“Among the trends we noticed from this year’s submissions was that research in core topics continues while the field itself broadens and matures. We saw nine papers on fabrication, and more synergy between topics such as machine learning, perception, and high-level interaction,” said SIGGRAPH 2016 Technical Papers Program Chair John Snyder.

Of the 119 juried papers, the percentage breakdown based on topic area is as follows: 33% geometry/modeling; 19% image; 14% animation; 12% rendering; 10% physical simulation; 5% displays/virtual reality; 5% acquisition; and, 2% interaction.

Judith Rubin
Judith Rubin
Judith Rubin ([email protected]) is a leading journalist, publicist, strategist, blogger, content marketing specialist and connector in the international attractions industry. She excels at writing about all aspects of design and technical design, production and project management. Areas of special interest include AV integration and show control, lighting design and acoustics, specialty cinema, digital video and world’s fairs. Judith has ties to numerous industry organizations. From 2005-2020 she ran communications, publications and social media for the Themed Entertainment Association (TEA). In 2013, she was honored with the TEA Service Award. She was development director of IMERSA, and co-chair of the 2014 IMERSA Summit. She was publicist for the Large Format Cinema Association in the 1990s, now part of the Giant Screen Cinema Association (GSCA) and has also contributed to the publications of PLASA, IAAPA and the International Planetarium Society. Already making her mark as a magazine and book editor, Judith joined World’s Fair magazine in 1987, which introduced her to the attractions industry. Launching as a freelancer in the mid 1990s she has contributed to dozens of publications and media outlets including Funworld, Lighting&Sound America, Sound & Communications, Urban Land, The Raconteur and The Planetarian. She joined InPark in 2010. Judith earned a Bachelor of Fine Arts from Pratt Institute. She has lived in New York City and the San Francisco Bay Area, and now makes her home in Saint Louis, where she is active in the local arts and theater community.

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